Category: Web Developing
Interview With Alexey Alyarov, WebRTC Advisory Board Member & Zingaya’s CEO
Last week, we asked to submit your questions to Alexey Alyarov, the CEO of Zingaya and one of the WebRTC advisory board members.
Well, you asked, he delivered. Enjoy.
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Unreal Engine 3 Coming To The Web
Promotion comes as a 360p video.
Who knew that one day you would play amazing games directly from your browser? Thanks to Mozilla and their recent JavaScript optimizations, the open source organization is teaming up with Epic Games to bring Unreal Engine 3 titles to the web; no plugins required.
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HTML5 Games: Contre Jour Updated
Earlier last year, Microsoft has helped the developers behind Contre Jour, a visually stunning game for all the platforms, to port it to the web.
Now, the software giant has announced the availability of a new version, which includes a total of 20 new levels and two new worlds. While neither Petit nor Microsoft shared any visitor numbers, it was revealed that there were close to 1 million visitors from the Brazil alone.
If you haven’t played Contre Jour already, grab your headphones and check it out.
Mobile Benchmarks: Meet Facebook’s Ringmark
A new browser benchmark is in town.
Although we have a plenty of web browser benchmarks already, a new (and mobile specific) HTML5 test has just landed on the web.
So what’s so different about it?
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WebRTC Just Became Usable
After Microsoft has successfully demonstrated their own implementation of the VOIP API, we wondered how long will it take for the WebRTC developers to respond.
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Microsoft Releases A Demo Of Its Own Web Audio / Video Chat Standard
Over the WebRTC, which doesn’t seem to be standardized.
Back in 2012, WebRTC, Google’s proposed web standard for audio, video chat and P2P file transfers, has gained a wide acceptance among various web browser vendors, including: Firefox, Opera, Maxthon and Google Chrome. While Apple is yet to implement and comment on WebRTC, Microsoft did raise some concerns and suggested their own web standard. That was back in August.
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Play Dune 2 In Your Browser
Free of charge.
Dune 2, one of the best RTS games of all time, can now be played in your web browser, thanks to the HTML5 and JavaScript god, Aleksander Guryanov.
If you had a PC in the 90s, there is a high probability that hearing someone say “Westwood Studios” will send shivers down your spine. Unfortunately, all good things come to an end. The studios were later bought out by the EA Games, a lot of people left to join Petroglyph Games, Command & Conquer franchise was turned into a joke and your childhood memories were pushed down the drain.
Thanks, EA.
HTML5 And Canvas 2D Specs Finalized
Christmas arrives early.
Now here is something to get done before the end of this year. According to the Worldwide Web Consortium (W3C), they have just finalized and published the specifications for Canvas 2D and HTML5. While that does not make them W3C standards just yet, there won’t be any more additions meaning that such specs are now feature complete so developers know exactly what to except and avoid the headaches in the future.
However, you will have to wait till the year 2014 because that’s when W3C plans to finalize the HTML5 standard.
Tips: 50 Performance Tricks To Make Your HTML5 Applications And Sites Faster
Now here is something for the developers.
During Microsoft’s BUILD 2012 conference, Jatinder Mann the Program Manager for Internet Explorer, has shared an impressive amount of tips and tricks to speed up your applications and web sites.
The video below will tell you how to:
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HTML5 To Be Finalized in 2014, HTML 5.1 Coming Shortly Afterwards
Ahead of its 2022 schedule.
Believe it or not but the original timeline to finalize HTML5 was ridiculous. Thankfully, the World Wide Web Consortium has changed its mind and is now targeting year 2014, which is far more reasonable.
As far as the schedule goes, W3C plans to release a HTML 5.0 Candidate Recommendation in late 2012 and HTML 5.1 in late 2016.
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