HTML5 And Canvas 2D Specs Finalized
Christmas arrives early.
Now here is something to get done before the end of this year. According to the Worldwide Web Consortium (W3C), they have just finalized and published the specifications for Canvas 2D and HTML5. While that does not make them W3C standards just yet, there won’t be any more additions meaning that such specs are now feature complete so developers know exactly what to except and avoid the headaches in the future.
However, you will have to wait till the year 2014 because that’s when W3C plans to finalize the HTML5 standard.
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Vygantas is a former web designer whose projects are used by companies such as AMD, NVIDIA and departed Westood Studios. Being passionate about software, Vygantas began his journalism career back in 2007 when he founded FavBrowser.com. Having said that, he is also an adrenaline junkie who enjoys good books, fitness activities and Forex trading.
Its not that W3C will wait till 2014, but there is time for implementers to give feedback (if they haven’t already participated in creating HTML5).
And then W3C will look for at least 2 independent and con formant HTML5 implementations before it set HTML5 as “standard”.
But it also mean that season for hunting for perfect HTML5 implementation (and clubbing on the head of competition for not heaving one) open.
However HTML5 is buzzword for many others yet-not-standards W3C work on (and maybe WegGL).
I think its already used by a 30% of the Webs, so its hardly gonna change, for the most part we can already name it a standad.
In this world, standard doesn’t mean used by many people, it means “should” be used by many people.
As in, MP3 isn’t a standard. Vorbis is.
Any reliable stats?
And you should use term “de facto standard”.
Posted on the IE Blog
http://blogs.msdn.com/b/ie/archive/2012/12/17/html-5-0-and-canvas-2d-reach-candidate-recommendation-status.aspx